There are striders everywhere, soldiers waiting in ambush, and a few dead ends that have to be cleared by strider fire before you can advance. Go forward and blow away the 2 combine here. Then dash for the partially destroyed wall to the back left. Wait until the strider moves behind the next section of wall. Half-Life 2: Any time you have rebels following you - "sorry Freeman!" uurrgh. Also the part where you're with Alyx slowly disabling those generators on the streets, being attacked by the Combine from a distance from all angles at the same time, trying to use those crappy hopper mines that hardly do any damage. Seems to take forever. Half Life Chapter 13 is called "Forget About Freeman". In Forget About Freeman, Half Life players face a crumbling Black Mesa facility as marines are prepari
We cannot forget those whose cords you cut. Forgiveness is not ours to bestow. vmono_10. Unity of purpose, the shattering of common shackles, a single road we tread. vmono_11. Your song we sing and shall sing for eternity. No matter the consequences of this struggle.
Fourth and fifth sniper. In order to save Barneys life (and getting the achievement) you need to take out the last 2 guys, who spawn once you arrived at the upper floor. The easiest way to kill them is by exiting the building on the first floor (near the third sniper). Dont worry, they wont disappear.
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